How Emerging Technologies are Shaping the Future of Content Creation
Presented by: The Creators Society Digital Technology Branch
Event Planner: W. Jay Moore
Event Co-Planner: David Jon Nelson
(In alphabetical order)
Passionate, experienced, and did we say passionate? Felix has devoted his career to developing story-driven interactive content using real-time workflows.
With over a decade of experience, he has led Visual Art Department teams comprised of 20 + artists and full production teams on dozens of mega-blockbuster films, grossing over a billion dollars.
From concept to execution, Felix enjoys creating unique and reliable solutions for clients including developing a suite of proprietary tools that track all different creative changes to sets, characters, and props from pre-through-post production.
VR Storyteller / VFX Supervisor
Ollie Rankin is a NZ-born virtual reality pioneer who spent two decades working at the forefront of the global visual effects industry, from the Lord of the Rings to Alice Through the Looking Glass. He combines this history of creative achievement with a background in computer programming and AI to develop new narrative conventions for immersive, interactive media. He is the founder and CEO of Vancouver-based immersive content production company, Pansensory Interactive as well as an activist for diversity, fairness, the environment and human destiny. He hopes to promote science and scientific thinking, to contribute to and to share knowledge; to explore new technologies, techniques and media, to find new ways to engage, inform and entertain people. In his spare time Ollie is a musician, comedian and adventurer. His mission is to leave the world more diverse, equitable and sustainable than he found it.
Christina Lee Storm
Founder and Producer,
Christina has a unique blend of animation, real-time, and live action feature producing experience, while working at the cross section of story and technology. She is the Founder of Asher XR, which provides strategic development, planning, and implementation for Virtual Production and emerging XR content including game engine, AR, & VR. She currently serves as Head of Content and Acquisitions for Positron, whose mission is to bring premium cinematic XR experiences to all audiences.
As Vice President at DreamWorks Animation, Christina led the Advanced Creative Technology group, spearheading the studio’s real-time technology initiatives and business strategy, and advocating for the future of content creation. Christina’s goal -- to advance DreamWorks IP into new forms of immersive creative content on all platforms using emerging technologies like AR, VR, real-time rendering, motion capture, and virtual production.
Christina is an award-winning producer of DreamWorks Animation’s “How to Train Your Dragon” franchise for three location-based VR experiences -- “The Hidden World Virtual Tour,” “Fly with Toothless” and “Dragons Flight Academy.” Christina also produced various AR projects for “Trolls World Tour,” “Abominable,” and served as producer on an upcoming interactive experience for “Kung Fu Panda” at the Universal Beijing Theme Park.
Christina was recently elected onto the Producers Guild of America’s National Board of Directors and New Media Council Board of Delegates. She serves on the Television Academy’s Interactive Media Executive Committee and is Vice Chair of the Board of Governors for the Advanced Imaging Society. Christina is Co-Chair of the PGA’s Animation Committee, Mentor for the PGA Diversity Master Workshop, and is a member of Women in Animation. Identifying the importance of supporting women in the area of STEAM, she is also proud to be a founding member and former advisor of DreamWorks Animation’s TECHWomen.
W. Jay Moore